

Some of these, like the F360 Explorer Mount, can accept up to six GoPro cameras in standard housings, while others, like the 360Heros Pro10HD 360 can take 10 GoPro cameras. Besides single camera systems and kits from name brands like Ricoh, Kodak, Nikon, and Samsung, B&H also sells multi-camera solutions most notably the GoPro 36-Heroes collection of cameras and mounting solutions. B&H sells virtual reality equipment, as well, that will help you get a foothold in this brave new virtual world. LG also has the LG 360 VR Smartphone headset for the LG G5 smartphone, but it also plays Google Cardboard content. The aforementioned Zeiss One for select smartphones can be customized with individual trays for your phone (like the iphone 6/6s) or you can now purchase the Samsung Gear headset for use with the Samsung S6/ S7 and Note 5 phones.

B&H Photo has jumped into the virtual reality game with a complete line of VR headsets to help assist in your immersion into the VR world.
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You also need stitching software, which is software required to piece together, or stitch the separate elements of film together for a seamless experience. There are whole studios cropping up that are dedicated to making virtual reality movies, and that requires specialized equipment such as spherical cameras (cameras that record in 360 degrees, making it possible to capture almost every single angle for the immersive world of virtual reality), or camera mounts that allow you to place multiple cameras in a 360 frame, but cameras are only one part of the burgeoning VR filmmaking landscape. But not all VR content is made the same, and the experiences vary greatly even the experiences of creating virtual reality content can differ. The Carl Zeiss company, well known for its work in camera and cine lenses, as well as vision care, has released the VR One line of headsets, which support a wide variety of smartphones. Oculus made a splash this year at CES, showing off the Oculus Rift headset (which will be independent meaning it won t be attached to a certain subset of smartphones) to thousands of show attendees, and the experience was received very well. Samsung is already well into the game with its Samsung Gear VR headset, which uses select Samsung phones to immerse the viewer in VR. But virtual reality is the harbinger of greater things to come, and is being developed at a far more aggressive pace. So instead of interacting with a dinosaur, you would see a dinosaur skeleton in your local museum, and overlaid on the dinosaur skeleton would pop up additional facts, videos or media relating to the dinosaur. You see through the glass frames and view the real world, but images are overlaid on top of your field of view. For instance, Google Glass would be considered an augmented reality device. A smaller segment of virtual reality is augmented reality, which lets a user see the real world and interact with it without a total immersion.
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Whereas before you cºuld take a user and have them watch a movie from various angles of a cinematic camera, now you ll be able to let the user see the same angles form 360 degrees of immersion, meaning that not only will someone be able to see a dinosaur on screen, they will be able to walk around the dinosaur, pet the dinosaur, and feel the dinosaur.

But what is virtual reality? And how does it differ from AR augmented reality? Virtual reality is the ability to take an audio/ visual experience and completely immerse a user in that experience. But virtual reality experiences will be the first time that you and I will be able to hold the future in our hands. We ve all seen advances recently in the medical, educational, and even entertainment fields that blend futuristic visions into some sort of tangible reality.
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1 PROFESSIONAL VIDEO VIRTUAL REALITY & 360 VIDEO VR You Ready? Virtual Reality represents the first real foray that science fiction takes into science fact, for consumers.
